bind "F12" "amx_tsay blue [ Restart ]^n[ Round ] ; amx_tsay green [ Restart ]^n[ Round ] ; amx_tsay red [ Restart ]^n[ Round ] ; amx_tsay yellow [ Restart ]^n[ Round ] ; amx_rcon sv_restart 1;amx_execall speak woop;speak woop"
bind "F11" "amx_say Todos de Spec ! : Live - Live ; amx_tsay Vai comear o [##.:: M.I.X::.## ] ; amx_execall kill; amx_execall kill; amx_execall jointeam 6 ; amx_execall speak go ; speak go"
bind "F10" "mp_startmoney 16000;mp_freezetime 0;mp_c4timer 35;mp_friendlyfire 0;mp_forcecamera 0;mp_buytime 999;mp_roundtime 3;50;amx_tsay blue 4 FUN ON;amx_execall speak loading.activated;speak loading.activaded"
bind "F9" "mp_startmoney 800;mp_freezetime 15;mp_c4timer 35;mp_friendlyfire 1;mp_forcecamera 2;mp_buytime 0.25;mp_roundtime 1.75;amx_tsay green [ CPL ON];;amx_execall speak deeoo ; speak deeoo"
bind "F8" "amx_tsay red [ MD3 ]-MELHOR DE 3 ROUNDS-[ MD3 ]; amx_tsay [ MD3 ]-MELHOR DE 3 ROUNDS-[ MD3 ]; amx_tsay blue [ MD3 ]-MELHOR DE 3 ROUNDS-[ MD3 ]; amx_execall speak events/task_complete; speak events/task_complete"
bind "F5" "amx_csay white ~ [ LIVE ] ~ [ LIVE ] ~;amx_csay white ~ [ LIVE ] ~ [ LIVE ] ~;spk vox/life"
bind "INS" "amx_tsay Alltalk: [ON] ; amx_tsay cyan Alltalk: [ON] ; amx_rcon sv_alltalk 1 ; amx_execall speak fvox/communications_on ; speak fvox/communications_on"
bind "END" "amx_fxsayy red ALLTALK ON [ ] ALLTALK OFF [x];amx_tsay ALLTALK ON [ ] ALLTALK OFF [x];rcon sv_alltalk 0; amx_execall speak fvox/voice_off.wav; speak fvox/voice_off.wav"